Buy Land And Mint An NFT
Each tile costs 0.0001 ETH. Minting instantly grants 100,000 BLOCKFIELD, one ERC-721 certificate, and the tile's hourly yield rights.
Every tile is an NFT certificate. Mint for 0.0001 ETH, instantly receive 100,000 BLOCKFIELD, and start earning hourly yield. The real game happens on the map: seal rival territory, absorb their NFTs, and take over their unclaimed rewards.
This Sepolia frontend syncs the shared on-chain map, lets you connect a wallet, freehand-select open land, mint one or many tiles, and claim BLOCKFIELD.
The rules stay simple so the map can carry the strategy. BLOCKFIELD uses four-direction enclosure, terrain walls, and paid empty-land absorption to make every tile matter.
Each tile costs 0.0001 ETH. Minting instantly grants 100,000 BLOCKFIELD, one ERC-721 certificate, and the tile's hourly yield rights.
Each NFT produces 1,000 BLOCKFIELD per hour. You can let rewards accumulate and claim later; unclaimed rewards move with the NFT.
Seal rivals using orthogonal adjacency. Once a closed region is detected, captured NFTs move to the attacker and keep producing yield.
Mountains cannot be bought and block enclosure paths. Good terrain use lowers siege cost and gives smaller wallets tactical leverage.
If an enclosure contains empty land, those empty tiles must be paid for in the same settlement at 0.0001 ETH per tile. Enemy-owned tiles are absorbed without extra payment because they were already minted.
The core loop is deliberately direct: low-cost entry, NFT-backed yield rights, and map strategy that can drive secondary market value.
This page is a playable front-end surface for the deployed Sepolia contracts. The map now reads global ownership from chain; the next production step is audited capture settlement and battle history indexing.
Static site, interactive map, Sepolia minting, wallet assets, and event feed.
Contract reads and writes, Sepolia wallet flow, NFT metadata, and claim transactions.
Map event indexing, enclosure checks, batch updates, and front-end caching.
Production minting, community campaigns, secondary markets, and season rules.